![]() ![]() ![]() Essentially you doing 200% on every hammer hit ever 2 secs. Highly advise you to go to 100 fury, pump one hammer, get back your rage with frenzy asap, pump another one, and another one. So essentially I would do 200% on max fury, 165% next and 130% on next. So if I have 100 fury I got 100% more dmg. It costs you only 35 fury and on top of that with enhanced hammer of the ancients you get 1 stack of 3% more fury generation per enemy hit - so pretty good for rage generation with frenzy.īut the REALLY COOL part is Furious Hammer Of The Ancients: For every unspent point of fury you get the same amount of bonus % dmg. if you run out of fury there is skills for that, if you die you have huge mitiation skills, if you want mobility we have that.įrenzy since on 3 stacks you can generate extra 2 rage per hit + the overall attack speed is good not to mention the fact you get some 24% dmg reduction while with 3 stacks of frenzy. Except for that can pick most skills and it will work, unless you try something weird like only thorns and nothing else build. I’d recommend trying to get vulnerable procs and berserker procs as a barb. so you can be a bit flexible until legendaries start raining from the sky then head for your intended build. No need to min max everything just after. legendary drop is a huge enough power swing in its own. ![]() No rerolls just letting new gear replace the old. If leap lego drops that adds 500% dmg to it, Im going double swing leap. What really is the main deciding factor between like 25->40ish is what items drop. from 60+ im going all in for a hota build. around level 40-50 I start heading into either WW or Hota. other builds might to but I think these are safest at start. both of them do fine without legendaries. Rend first levels, then double swing I think. ![]()
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